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written word the arcane expression of intelligence put into permanence as others taken futility

the collection of smells to touch and see gives humble situation among immense priority to divulge

terror embellishes a pedal mechanic as interest pulls distances of imagination


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This was a lot of fun! Interesting to go through and check both endings; got a little too surreal for my tastes but not necessarily a bad thing. Great job!

I think I got the 'bad' end, but when I restart to continue the game - it starts the ending sequence rather than a place where I can try and find the other ending. Is there really no choice but to play again from the start?

I feel a little ripped-off by this - I like to read everything before moving on to the interactive/puzzle elements, but I think in this case this is what lead me to the 'bad' end?

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SO MUCH READING!!!  But I thoroughly enjoyed the puzzles and the library (especially when things got weird)!

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That was a long game, and so much fun. A lot of reading but fun. I ended up reading all the books I could find and it really puts together the story for what is going on, and for once I am grateful someone can create a horror game without making the story vague and nebulous. You managed to create a really interesting story which is captivating to what the library is and yet be mysterious to the library’s extent.

The puzzles were great, just complex enough to make me think without needing to use a guide. I’m really happy the puzzles were diverse, it wasn’t simply questions or finding items, but instead about aspects of each level you go to. I don’t think I ever really see a developer make use of their level design to devise such interesting puzzles. 

Loved the game, can’t wait to see what else you make.

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